Game consolespráce
Zdravím, chtěl bych vytvořit jednoduchý koncept hry pro android (poběží na smartphonu) s Augmented reality / mixed reality, která by používala externí kameru. Jednoduchou hru myslím něco na způsob plošinovky známé z nejstarších her. Jde mi o to skloubit to s tou externí kamerou a AR, rozjet ideálně na UE nebo unity, záleží co půjde lépe s tou externí kamerou a jedním, resp dvěma markery. Více bych doplnil později. Jak jste na tom s dostupností do budoucna? Moc díky za Váš čas a odpověď Vojta M
...projekt je promyšlený a co nám schází je poslední nadšenec do našeho týmu, který s námi bude tento projekt vyvíjet. Pokud ti něco říká programování a tvorba komplexní webové aplikace (předpokládané technologie - React, JavaEE, Spring, REST), máš kladný vztah ke sportu a jsi nadšenec, který se chce zakousnout do zajímavého projektu, máš s námi možnost vybudovat sportovní platformu, která bude pravým GAME CHANGEREM nejen v ČR. Tohle není jedna z těch nabídek, za kterou dostaneš během měsíce zaplaceno pár desíte...
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Hra CityLine je zcela novým simulátorem, jehož nápad se u nás zrodil před cca půl rokem. Bude se jednat o simulátor městské hromadné dopravy v českém prostředí. Počáteční vývoj bude směřovaný hlavně k tramvajím, jelikož je jejich vývoj o něco jednodušší a méně nákladný. Postupně však přibudou i zbylé dvě trakce(autobus a trolejbus). Prostředí ve hře bude tvořeno podle města Brna a přilehlých Modřic(jelikož tramvaje zajíždí až tam). Do hry se rozhodně přidají po vydání i jiné města, ale na to je samozřejmě ještě brzy. Projekt leží momentálně "na pap&ia...
...teambuildingovou hru do tabletů a mobilních telefonů. Hra bude založená na následujícím principu: 1. navštívení přesného místa - pozice tzv. "game point" 2. game pointy budou vyznačené viditelně a přehledně na celkové mapě 3. aplikace by měla podle GPS poznat kde se právě klient nachází 4. pořadí game pointů si klient bude volit z mapy sám - podle vlastní preference 5. každý game point bude mít různou bodovou hodnotu 6. na každém game pointu bude nějaký úkol (např. kolik soch je na mostě? nebo vyfoťte fontánu a odešlete fotografii, fotografie se odešle aut...
MAKE A 3D VIDEO ,FOR APPS AND CONSOLE. BASE A IDEA I HAVE OF Machu Picchu LOCATED IN LIMA ,PERU
I WANT TO COPY THE SLOT GAME Lucky Lady's Charm AND POUT MY GRAFFICS AND MAKE IT AS AN OFFLINE GAME THAT WILL WORK WITH A SERVER
Mám průběžnou práci vztahující se k dřívějšímu projektuTetris + memory game'
...browser-based game called “National Flag Battle.” The scene is a single round arena that slowly rotates; 20–25 % of its rim is open so there are visible holes. Inside the circle a handful of cartoon-styled national flags float and jostle. The moment any flag drifts out through one of the openings it tumbles away and is eliminated. Last flag remaining wins. The look should feel light, colourful and humorous—full-screen canvas or WebGL is fine as long as it keeps the cartoon spirit. Play is intentionally hands-off: the only user action is a click on “Start,” after which everything runs on its own, so there are no keyboards, touch gestures or gamepads to handle. Deliver to me a single folder I can drop onto any standard web host containing: ...
I have already transformed my WordPress site into mobile builds with the plugin and the licence is fully paid. What I am missing is access to developer consoles. If you hold active Google Play and Apple App Store accounts, I’d like you to publish the app through your profiles while keeping the listing as white-label as possible—no overt agency name, just a neutral, generic publisher identity supplied by you. Most of the store material is ready: icons are final and descriptions are written. I still need polished screenshots that meet both stores’ size and localisation requirements, so please factor that into the work. Deliverables • Upload the builds to Google Play and the Apple App Store under your developer accounts. • Create complete sets of compl...
I need a brand-new logic-based puzzle game built for Android that speaks to a teen audience and unfolds inside an adventure setting. Picture players making their way through ancient temples, space outposts, or any other adventurous backdrop you propose, unlocking doors and solving increasingly clever brain-teasers to advance the story. I’m looking for: • A core mechanic driven purely by logic (no word or jigsaw elements). • Artwork and audio that feel exciting and age-appropriate—engaging without being childish. • Smooth performance on modern Android devices (API 29+), plus Google Play Services for achievements and leaderboards if feasible. • A progressive level structure, in-game hint system, pause/save, and basic settings. Final...
...retro console from Pong onward—through a clean list-and-search interface that feels like Netflix but without artwork. Choosing a game should instantly launch the correct emulator inside the same shell; the hand-off relies on altered file-type detection so .iso becomes .PS1, .PS2, .PS3, .xbx, .360, etc. On startup a splash screen must show my weed-flag logo with “GamePix – Welcome 2 AutomsWorth”, then the app connects to my server, prompts for sign-up by phone number, and verifies via a voice call (not SMS) so landlines work. After registration, Stripe handles a recurring US$15/month subscription before the dashboard appears. I will provide server endpoints for game lists and authentication; you organise responses into the local catalogue and imple...
My team is preparing to roll out a large-scale game platform, and the very first milestone is weaving Binance Smart Chain directly into our existing back-end and client. The objective is simple: make in-game assets truly ownable and tradable on-chain without disturbing the current player experience. The scope centres on full blockchain integration—wallet connection, token handling, secure transaction relays, and clean hooks that let our Unity front-end talk to BSC through or ethers.js. I already have game servers, APIs, and UI in place; what I need is the blockchain layer, written in well-documented, audited Solidity and TypeScript. Deliverables • Web3 integration module that plugs into our game client and calls BSC smart contracts • Sample ...
...retro console from Pong onward—through a clean list-and-search interface that feels like Netflix but without artwork. Choosing a game should instantly launch the correct emulator inside the same shell; the hand-off relies on altered file-type detection so .iso becomes .PS1, .PS2, .PS3, .xbx, .360, etc. On startup a splash screen must show my weed-flag logo with “GamePix – Welcome 2 AutomsWorth”, then the app connects to my server, prompts for sign-up by phone number, and verifies via a voice call (not SMS) so landlines work. After registration, Stripe handles a recurring US$15/month subscription before the dashboard appears. I will provide server endpoints for game lists and authentication; you organise responses into the local catalogue and imple...
The goal is simple: drive more people to my IndieDB page and turn that traffic into demo downloads without spending on ads. The game page is already populated with regular updates and announcements, so fresh content exists; what’s missing is reach. So far, I’ve relied on basic social-media promotion, mainly through Facebook. I have not done any structured SEO work, email newsletters, or outreach on other platforms such as Twitter or Instagram, and no community‐building on Reddit or Discord yet. That leaves plenty of free avenues untapped. I need a clear, actionable plan built around no-cost tactics—keyword optimisation for IndieDB, cross-posting strategies, subreddit and forum engagement, influencer or micro-blog outreach, press-kit distribution, timing schedules...
We have a reference of a game and need exact sounds for various states. You can follow one of three approaches: 1. Extract sounds from video and refine 2. Match through any library you have 3. Create sounds using your tools We need high quality sounds. List of sounds will be provided in chat.
I am planning to launch a brand-new game exclusively for Android users and I want the entire development handled end-to-end so the final product can start generating revenue for me as soon as it is live on Google Play. The concept itself is still open to refinement, but the core requirement is a fun, lightweight game that runs smoothly on a wide range of devices and includes clear monetisation hooks such as in-app purchases and/or rewarded ads. Here is how I see the workflow: • Prototype → a small, testable build that proves the main gameplay loop and art style • Full production → polished graphics, sound, leaderboards, basic analytics and solid optimisation (Unity or a comparable Android-first engine is fine) • Monetisation & launch → ...
Saya aktif bermain sebuah game mobile dan ingin mulai menghasilkan uang secara konsisten darinya. Saya belum menentukan metode monetisasi paling cocok, jadi saya membutuhkan panduan lengkap—mulai dari ide hingga implementasi. Yang saya perlukan: • Analisis potensi game mobile yang saya mainkan: format konten, peluang turnamen, hingga pasar item/akun. • Rekomendasi jalur monetisasi utama (streaming, video pendek, turnamen e-sports, penjualan item, atau kombinasi)—disertai pro-kontra, perkiraan pendapatan, serta langkah awal. • Roadmap mingguan selama 3 bulan yang mencakup target konten, frekuensi posting, platform prioritas (YouTube, TikTok, Facebook Gaming, dsb.), serta strategi membangun audiens dari nol. • Daftar perlengkapan dan softw...
I want to create a quite big mod for cyberpunk 2077. it is inspired by this mod () to be more precise, I want this mod into cyberpunk(with adjustments, of course) what need to be done: - add a race system into the game where each has a different base stats and bonuses - add a bunch of new skills into the game - create a system to receive and evolve skills
...Roleplay experience to life on Roblox. The project is still in concept-planning, so this is the moment where every idea can shape the final game. Co-Game Designer You’ll work shoulder-to-shoulder with me on storyline development—crafting the plot, writing engaging dialogue, and mapping out mission designs that keep players coming back. Expect plenty of brainstorming sessions and collaboration on the overall vision as we refine mechanics, pacing, and player progression. Lead Scripter If Lua is second nature, you’ll build the core systems that make the hospital feel alive: admission queues, patient AI behaviours, medical equipment interactions, and game-loop rewards. Builder Using Roblox Studio, you’ll create an immersive hospital envi...
Freelancer Job Post – Matka App Admin Panel Bug Fix Project Title Fix Critical Bugs in Matka App Admin Panel (Dashboard, Show Winner, Jodi Payment) Project Description We are running a Matka betting application and facing critical issues in the Admin Panel dashboard. We are looking for an experienced PHP / MySQL / JavaScript developer who understands Matka game logic and can fix issues without changing existing core logic unnecessarily. This is a bug-fix & verification task, not a full redesign. Issues to Fix (Very Important) Jodi Winning Payment Not Added Jodi Digit winners are shown correctly But winning amount is NOT credited to user wallet Need to: Trace Jodi winning calculation Fix wallet credit logic Ensure correct rate is applied from game_rates Prevent doubl...
...Develop a premium storefront website for a game server hosting company using the Frappe Framework, compatible with ERPNext, with a focus on modular architecture, dynamic content, and template-driven pages. The website must allow the client to manage products, pricing, locations, and marketing content from ERPNext, and have the storefront update dynamically. The client will implement and maintain WEMX API calls; the freelancer must provide the backend structure and integration hooks to support that workflow. 2) Goals • Premium UI/UX for a modern hosting provider storefront. • ERPNext-managed catalog: games, plans, pricing options, locations, “Why Us” sections. • Dynamic product pages generated from templates (no one-off coding for each server/gam...
...inside the app. Returning users should enjoy single-sign-on across all three platforms and have easy access to account histories, responsible-gaming limits, and two-factor authentication. I’ll supply the odds feed once the framework is in place; you will wire it into the live and pre-match modules so markets update instantly. The casino, virtual, and lotto sections should either consume ready-made game APIs or be built natively if you have a proven engine—happy to discuss whichever integrates faster while meeting gaming-license standards. Deliverables • Universal codebase that compiles to native iOS & Android apps plus a responsive web front • Admin dashboard to create markets, manage users, view bets, and trigger payouts • Fully documented RE...
I need a comprehensive highlight reel to aid in player recruitment. The video will showcase a player's on-field capabilities, focusing on: - Playmaking abilities - Off-the-ball movement - every touch video The reel should be composed of full game highlights, with the player featured for 40 minutes per game. Ideal skills and experience: - Proficiency in sports video editing - Ability to capture and emphasize specific gameplay elements - Experience with soccer footage and understanding of the game dynamics - ability to enlarge video and play in slow motion Looking for a professional who can deliver a polished and engaging video. Please share relevant work samples.
I’m producing a mobile game that helps 8- to 12-year-olds learn how to recognise and prevent violence against women. The learning path is broken into three self-contained modules, each of which can shine as its own mini game so the content feels playful rather than lecture-like. An outline of the modules is already prepared in the attached document. Core requirements • Build once, run smoothly on both iOS and Android. Unity or another proven cross-platform engine is fine as long as future updates stay straightforward. • Artwork, UI and dialogue must be age-appropriate, culturally sensitive and fully owned by us once delivered. • Code needs to be clean, commented and pushed to a private repo so future iterations are painless. • The first play...
I have a short, self-funded JRPG demo that needs a fresh set of eyes before I move to full production. Your main mission is to play through the build and give me honest, detailed feedback on two fronts: • Game feel – Are the controls intuitive? Do menu selections, button prompts, and combat interactions respond exactly when you expect them to? Please flag anything clunky, confusing, or bug-prone. • Narrative quality – Read every line of dialogue, trigger every optional interaction, and tell me whether the story flows logically. I’m especially interested in character development, consistency, and overall coherence of the plot. If anything feels out of character or a plot point doesn’t add up, I want to know. The demo can be finished in about an ho...
...Internal consistency: no lore contradiction within or between sections. 3. Ready-to-use terminology glossary for spells, artifacts, and deities. I’ll review, request one round of edits if needed, then sign off. If this collaboration clicks, plenty more realms await. Basic story: Red mages hate Blue mages. Blue mages hate Red mages. Grey mages are neutral in this video game. There is one bad mage to defeat on each chapter of a game. Write a story to guide the people who create a dialogs and interactions between the people....
I'm seeking an experienced Unity developer to create a 3D puzzle/strategy game for mobile platforms. Key Requirements: - Development of engaging 3D puzzles and strategy elements - Mobile optimization for smooth gameplay - Integration of intuitive controls and user interface - Collaboration on game design and mechanics Ideal Skills: - Proficiency in Unity3D - Strong background in mobile game development - Experience in puzzle/strategy game design - Creative problem-solving and attention to detail Please provide a portfolio showcasing similar projects.
I need a single, high-quality static image in classic pixel-art style that captures a dynamic action scene for my upcoming game. The exact setting is still open, so feel free to pitch a futuristic city skyline, a sweeping fantasy battleground, or any other backdrop you think will make the moment pop—what matters most is that the scene feels alive and full of motion even though it’s just one frame. Max budget is 50 AUD Here’s what I’m after: • A polished PNG (and layered PSD or Aseprite file) at 1920×1080 or higher so I can scale it for different screens. • Vibrant, readable pixel work with clear silhouettes and a strong focal point. • Two quick rounds of revisions to fine-tune colors or composition once I see your first pass. If ...
I’m building a cross-platform jigsaw puzzle app that should feel perfectly native on both iOS and Android. The core mechanic is classic jigsaw play, yet I want it elevated with thoughtful polish and smooth performance. Key gameplay and usability features I need implemented: • Multiple difficulty levels so users can start small and work up to 1 000-piece monsters • A simple way for players to load their own photos as new puzzles (customizable images) • Built-in timer and score tracking to encourage replayability and friendly competition What matters most to me is clean, maintainable code and an intuitive user interface that looks great on phones and tablets alike. Whether you choose Unity, Flutter, React Native or a similar framework, please make sure the fi...
I have already stood up the Microsoft 365 tenant, assigned the user licences, purchased BitTitan seats and even created the MigrationWiz project. The only thing blocking me from pressing Go ...straightforward: • Pin-point and correct whatever is mis-configured in the Google Workspace / BitTitan setup that is throwing the authentication error. • Validate the fix by running a successful test migration batch. • Once the connection is solid, complete the full mailbox and data transfer from Google Workspace to Microsoft 365 and confirm nothing is left behind. I will provide admin access to both consoles, the JSON key for the service account, and the existing MigrationWiz project. As soon as the move is finalised and users are live on Microsoft 365 without sync error...
I’m mapping out compensation benchmarks for the gaming industry and need reliable data pulled from Glassdoor, LinkedIn, and any other reputable salary aggregators you normally use. My scope is narrow: mobile gaming only. Within that slice of the market, I’m interested in roles that directly shape or improve game ideas—think game designers, concept developers, creative strategists, and any comparable titles you find grouped under “idea improvement” for mobile games. What I need from you is a concise report that: • Lists current low-mid-high pay ranges for the identified roles, broken out by major regions (North America, Europe, and one additional region you judge to have strong data). • Notes whether those figures are typically prese...
A nice game because a favorite me es math
I run a fashion line on TikTok and want to step up my content game so the account attracts far more followers. Your task is to craft a batch of fresh, scroll-stopping caption ideas and post concepts tailored to the platform’s short-form style, current trends, and my brand voice. Here’s what I need: • A set of engaging hooks for each idea that makes viewers stop within the first seconds. • Conversational captions that feel authentic yet lead naturally into a subtle call-to-follow. • Hashtags that balance high-reach terms with niche fashion tags to keep the post discoverable without looking spammy. • A quick note on the visual or motion direction that matches each caption so I can shoot the content with confidence. I’m measuring succ...
I run a fashion line on TikTok and want to step up my content game so the account attracts far more followers. Your task is to craft a batch of fresh, scroll-stopping caption ideas and post concepts tailored to the platform’s short-form style, current trends, and my brand voice. Here’s what I need: • A set of engaging hooks for each idea that makes viewers stop within the first seconds. • Conversational captions that feel authentic yet lead naturally into a subtle call-to-follow. • Hashtags that balance high-reach terms with niche fashion tags to keep the post discoverable without looking spammy. • A quick note on the visual or motion direction that matches each caption so I can shoot the content with confidence. I’m measuring succ...
This project centres on a digital My-Own-Creation for a modular Lego Minecraft world built exclusively in BrickLink Studio (). The scene must weave together four distinct areas—Cherry Blossom, Deep Dark, Mangrove Swamp and the slightly rarer Pale Garden—so they interconnect like neighbouring in-game chunks yet can each be displayed as a self-contained module. What I need from you • A clean .io file created in BrickLink Studio that faithfully captures recognisable terrain features, vegetation and colour palettes for each biome. • A ready-to-upload parts list generated through the software. • Basic step-by-step building instructions produced inside Studio’s Instruction Maker (no heavy graphic design; the automated layout is fine). Key points to...
...glass, lights, and chassis • a single, uncollapsed mesh snapshot as .obj or .fbx for backup • baked or procedural materials that render correctly under a simple V-Ray or Arnold daylight setup (no need for ultra-high-res textures; sensible 2-4 K maps are fine) Keep the geometry subdivision-ready—no isolated verts or overlapping faces—and aim for a tidy polycount that sits comfortably between game-asset and hero-prop standards. If you already have good reference of the D6, brilliant; otherwise let me know early and I can share the photos and spec sheets I’ve collected. Once the first draft is in, I’ll review proportions and surface continuity. Final payment is released after I see a turntable preview that matches the reference and the deliv...
...controls, and a snappy game loop are non-negotiable. Level progression should feel rewarding, with gradual difficulty curves and plenty of bite-sized sessions that keep players in flow. Performance on mobile is key, so I’m happy for you to choose the tech stack—Unity, Unreal, or another engine you’re confident will hit 60 fps on mainstream devices(low end, mid tear and flagship phones as well as minimum android support should be 7.1 and above —as long as both platforms receive equal polish. Art direction The look needs to be bright, playful, and distinctly cartoonish as well as addicted. you’ll drive the actual asset creation, shaders and UI so everything feels cohesive. Deliverables • Playable prototype demonstrating core mechanic on iOS ...
... App Features Home / Dashboard Display tournaments under Ongoing, Upcoming, and Completed tabs Show user coin balance on the top Clean, simple esports-style interface Ongoing Live Tournament Separate section for live tournaments Clicking the live tournament should open a YouTube live stream Admin must be able to update the live stream link anytime Tournament Details Tournament name and game mode Date and time Entry fee in coins Prize pool Slot availability (example: 18/20) Tournament thumbnail/banner image Join button Coin and Wallet System Coin value should be fixed as 1 Coin = ₹1 Minimum withdrawal amount: 10 coins (₹10) Coins are required to join tournaments Different tournaments can require different coin entry fees Entry fee and prize coins must be adjus...
please share app and play store link of the same ,I need a game developer who had made real games
I’m building a series of movie-explanation videos and need a reliable editor who can also jump in on script work when required. The purpose falls outside the usual “entertainment, education, promotion” boxes; think of it as concise story-retelling that keeps viewers hooked until the last plot twist. Any film is fair game—Hollywood, Bollywood, indie, or whatever title piques my interest—so you’ll need to be comfortable handling footage from all types of movies. I’m not after the standard fast-paced, smooth-cinematic, or minimalistic templates either. Instead, I want an original blend: swift enough to hold attention yet polished with seamless transitions, subtitles, tasteful motion graphics, and royalty-free music or SFX that elevate key mome...
I have a complete Science and Technology thesis chapter based on experimental research that now needs to be transformed into a concise, publication-ready manuscript for the IAENG Scopus-indexed journal series. The core data, figures, and tables are done; what is missing ...correctly Once the manuscript meets these points I can handle the actual submission; I simply need a document that is ready to upload to the IAENG portal without further edits. If this fits your expertise, let’s get started—I’m eager to see the chapter reborn as a Scopus-indexed publication. Please refer attached file for the thesis chapter and journal format. Suggesstion for the journal title is: A Game-Based Rehabilitation Framework for Parkinson’s Disease: Prototype Development and U...
FREELANCE GAME APP DEVELOPERS REQUIRED (URGENT) We are looking for experienced freelance game app developers to build a real-money, skill-based mobile game platform (Candy-Crush–style match-3 game). IMPORTANT: This is NOT a beginner project. Freshers / learners / trainees – DO NOT APPLY. PROJECT OVERVIEW Game Type: Match-3 Puzzle Game (Candy Crush style) Model: Real-Money Skill Game (No gambling, no luck-based mechanics) Platform: Android & iOS Launch Countries: Southeast Asia (Philippines, Vietnam, Indonesia, Thailand, Malaysia) Timeline: Fast-track delivery required A detailed technical specification PDF is already prepared and will be shared after shortlisting. WHO SHOULD APPLY (MANDATORY) Apply ONLY IF you satisfy ALL of ...
MOBILE GAME DEVELOPMENT BRIEF Game Name: Smarty-Pants Type: Brain-training puzzle game Platforms: iOS (required), Android (optional but preferred) Launch Goal: Public App Store release (not prototype) ⸻ 1. Vision Smarty-Pants is a fast, addictive brain game that challenges logic, speed, and problem-solving. It should feel: • Easy to start • Increasingly challenging • Competitive • Replayable • Visually smart and playful The game is designed for short sessions (10–60 seconds per level) with a strong “one more try” effect. ⸻ 2. Core Gameplay The game is based on logic puzzles, such as (but not limited to): • Connecting dots / paths • Sorting mechanics (bottles, tiles, colors, etc.) ...
I'm looking for an experienced game developer to create a realistic fighter jet combat game. Key Requirements: - Gameplay Perspectives: First-person, third-person, and top-down - Game Modes: Single-player campaign, multiplayer, co-op missions - Graphics: High-quality, realistic graphics Ideal Skills and Experience: - Proficiency in game development engines (e.g., Unreal Engine, Unity) - Experience in designing realistic graphics and animations - Strong background in multiplayer and co-op game mechanics - Knowledge of aviation and combat scenarios is a plus Please provide a portfolio showcasing similar projects.
The customer would like a combination of illustrations at the top and text underneath (icon based logo)(Game & Collect Fun Days). Similar to our old logo, it can certainly be new but we would like it to be recognizable to our old logo. website: