Probíhá

AI Pacman search

5. Formulate a search problem to find the shortest path through the maze that touches all four

corners (CornersProblem).

6. Implement a non-trivial, consistent heuristic for the CornersProblem.

I'm trying to implement search algorithms and heuristics as part of the Pacman1 game. The Pacman agent will find paths through his maze world, both to reach a particular location and

to collect food efficiently.

Dovednosti: Umělá inteligence, Python

Zobrazit více: joomla search internet explorer problem, oracle shortest path, visual prolog shortest path, dijekstra shortest path, shortest path algorithm javascript airline, shortest path java astar, shortest path algorithm java swing, flash shortest path finder, shortest path traffic java, single source shortest path problem fibonacci, shortest path problem finding bids, write program implement single source shortest path problem, programming problem find shortest path, shortest path problem in data structure, shortest path problem example, bottleneck shortest path problem dijkstra, shortest path problem, shortest path problem applications, equipment replacement problem shortest path, breadth first search shortest path

O zaměstnavateli:
( 2 recenzí ) Singapore, Singapore

Identifikační číslo projektu: #31505970