I have extensive expeirence within MagikaVoxel, some expeirence with Unity mapping (mostly just making test levels for my own curiousty, but I am semi-compotent with it) and I fully understand good world design/game design being a avid gamer who has studied media analysis/economics/psychology/sociology at a Universty Degree level, I know how to make things feel inutitve and rewarding to play.
I'd love to hear more details about the project and expected work hours;
Kind regards,
Dean.