Hi,
I need someone with programming knowledge and unity experience.
This project has several phases, and for now I want to have the 1st phase ready asap.
1st phase will consist of creating a prototype app with unity engine with local multiplayer connection, database access, simple rules and deployment for ios android and pc.
With log-in (facebook and email).
A. Home
1. Rules
User inputs number of players; how many decks they have; and choose from a list an extra rule.
App shows in text/images the rules
Possibility to return "Home"
2. Create game
User inputs the rules he wants and when he clicks on "start" - creates a room/lobby for other users to join (with a token/code or password)
Possibility to cancel and return "Home"
3. Join game
User inputs the token/code or password and joins the room/lobby created by other user
Possibility to return "Home"
B. Room/lobby
When all the players click on "ready" the user that created the game can click on "start" to begin the game.
C. Game
The game consists on cards with different texts. 1 pile of yellow cards and 1 bigger pile of gray cards.
Every round one user receives a yellow card and the others users some gray cards.
The users that received the grey cards choose one of those cards.
In the app of the user that received the yellow card NOW appears the gray cards that the other users selected; the "yellow card user" now chooses one of those gray cards as the winner of the round
Only now the user that won the round (the user that selected the gray card, that the "yellow card user" choose) is shown to every user.
Before a new round starts it has to appear for some seconds the "leaderboard" of the game.
A different user receives a yellow card and a new round begin.
Details
For this 1st phase the game is to be played locally but on different mobiles, so it can use internet or oblige the users to connect to the same wi-fi
The game is a turn-based multiplayer game with the rules being different on the number of cards the users receive, the number of rounds, or a simple extra action like draw 2 cards out and 2 new in.
The cards for this phase can be integrated in the game for no use of server...but you can give your opinion on whether we should or not use the server so we can change the cards later or something...
Please give an estimated time of how fast you can develop this so we can test it
If after this phase we both want to continue working together, we will then discuss a bigger working window with a proper payment to develop this game to the level of Blizzard's Hearthstone ;)
If we both want to work together for the next phase, you will have a longer window and a proper payment.
Next phase will be something like: Online multiplayer; User Profile; Decks (of cards) Selection by user; Overall Ranking / Leader Board; Points and experience per game; Game History; User Win History; Profile Access of other users; Database Management For Scoring And History; Database Management of Decks (of cards); User cards creation; Notifications; Invite Friends; Social sharing (photos and videos to users social accounts); Multiple Member Login And Game Play on one app (multiple users on one app); Buy/E comers options; Company; Media; FAQ; Privacy Policy; Users Msg (in game and of game); Terms Of Use; Video Add to start a game (with skip option ) after 30 sec; Header; Banner; Footer; Contact Us; Responsive Mobile UI; Help Instructions On Game...
Best Regards,
Henrique Sousa
hi , we have been creating games on unity past 2 years and on android for past 4 years, we have created games in various genres like 3D runner, mmorpg, 2D games etc contact me so we can discuss things further.
**Please note that the number of days is the max projected days to completion.
**Min days projected of completion: 14.
Hi, I have been using blender and unity for almost 3 years. I have a project I worked on that is similar to this recently however it could not modded to match this cause of the differences. I havent worked much with multiplayer functions but Im sure it wont be too hard to learn. I also havent worked with porting over to android or ios, I am willing to learn.