Game Designers k zaměstnání v Kyrgyzstan
Zobrazuje 3 výsledků
Sponzorovaní freelanceři
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My best is creating complicated systems & mechanics for the games. When I was working in a team, I made a player XP gaining system & a scalable skill choosing system for the game. I used technologies like Zenject & UniRx. Also, creating shaders for the game was in my response. For this I used a ShaderGraph.My best is creating complicated systems & mechanics for the games. When I was working in a team, I made a player XP gaining system & a scalable skill choosing system for the game. I used technologies like Zenject & UniRx. Also, creating shaders for the game was in my response. For this I used a ShaderGraph. méně
Zaměstnejte uživatele MrShermannnn
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Русский: Работаю с python 3, php, C++, C#, java, javascript, html, css. Создаю 3d модели для игр и для несложных видеороликов. Создаю игры на Unreal Engine 4. English: I work with python, php, C++, C#, java, javascipt, html, css. I create 3d models for games. An I create games with Unreal Engine 4.Русский: Работаю с python 3, php, C++, C#, java, javascript, html, css. Создаю 3d модели для игр и для несложных видеороликов. Создаю игры на Unreal Engine 4. English: I work with python, php, C++, C#, java, javascipt, html, css. I create 3d models for games. An I create games with Unreal Engine 4. méně
Zaměstnejte uživatele durman53
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I am able to fully build any Unreal Engine project from scratch. If required I also have my own small team and we are able to implement Unreal Engine based project. - I have 2 complete projects fully written from scratch: Nomad Tower Defense, Souls Survivors - I have 4 years of experience in Unreal Engine and worked...I am able to fully build any Unreal Engine project from scratch. If required I also have my own small team and we are able to implement Unreal Engine based project. - I have 2 complete projects fully written from scratch: Nomad Tower Defense, Souls Survivors - I have 4 years of experience in Unreal Engine and worked with many genres: Tower Defense, RougeLite, MOBA, MMO RPG, Hack&Slash, 3rd and 1st Person Shooters. - I have an extensive experience with multiplayer shooter as I worked for a year at Warcos 2. - I also worked with backend and have decent knowledge of SQL, RestAPI, Java Spring and C# .NET. I have all the skills you may require: * C/C++, STL, Templates, OOP * Unreal C++ and Blueprints, Any Gameplay Mechanic * Debugger, Profiler, Testing, Documentation * UI: UMG widgets, UI designer and coding, SlateUI. * Animation Blueprints: ALS, Lyra, Blending, Warping, Matching etc * AI, Behaviour Tree, AI Perception, EQS, etc * VFX, GameplayCue, Niagara, Cascade * Gameplay Ability System * Multiplayer, Replication, RPC, Matchmaking * Game Backend, Unreal SignalR, HTTP, RestAPI, Socket. * Optimizations, Data Structures and Algorithms * Assembly Language, Memory Management, Operating System knowledge * Backend development, Java Spring, Kotlin, dotNET, C# * DataBases, ms SQL, PostgreSQL. * Git, Gitlab, Github, AzureRepo, Bitbucket, Custom server, SVN * Jira, Trello, Confluence méně
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