3D Ray tracing algorithm between transmitter and receiver in C++/GPU -- 2
$3000-5000 USD
K zaplacení v momentě doručení
1. Setup environment from shape files[buildings], light source, receiver
2. Path ray tracing (calculate distance, number of reflection)
3. Calculate energy loss
Detailed steps:
1. Given obj file, or .shp file (contain building data for reflection and diffraction)
2. Create the grids around the source of size 10*10 meter till 1 km of radius
3. Exclude all grids falling within the building
4. For remaining grids perform the SBR ray tracing
5. Fetch the ray information like path length and angles
Identifikační číslo projektu: #29862592